Monday 17 October 2011

Spin Doctor: Ideas for immersion

  • The player will find notes written by old victims, when the player finds clues and notes along the way, they will get an idea of where they are, what is really going on and gets to know the villain's story from what old victims witnessed and experienced.

  • Near the end of the game, the player will enter the Living Quarters of Dr. Reeves, where the player will find portraits of him and his wife, and the Doctor's journal among other belongings, to get to know his motives and reason. Good for immersion. At the end the player will also face the villain, whether this is for a final battle or a twist is undecided.

  • Voice and subtitles have not been brought up yet. I think if the player talks to himself during the game, when he finds a note or reads the journal, sees portraits or finds dead bodies and other clues, it will give more depth to the player himself and his place in the story.

Bill the Butcher from Gangs of New York.
Awesome top hat, awesome moustache, awesome villain!

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