Wednesday 15 February 2012

Spin Doctor Level Design: Location and Environment


BALL ROOM






Location: The first room/section the player enters in Reeves' mansion. Ground level.
Environment: Reeves' personal ball room in his mansion. It has a  bright and festive atmosphere that differs from the usual depressing environments the player has seen previously and after this section as well.







STUDY/LIBRARY






Location: The second section of Dr. Reeves' mansion.

Environment: 
Slightly depressing, a darker atmosphere than what is show in the references above. Lots of shades of red and brown, the red furniture and the shades of red in portraits and paintings will stand out from the darker wallpaper and surroundings. Moonlight will appear in this section through the partially covered windows.








                                                                         LIVING QUARTERS














Location: Third section of the level. A secret passage from the Study/Library leads to this themed room.

Environment: The visual style of the Living Quarters will be of Gothic Victorian interior design and furniture. Mostly dark colours and a depressing atmosphere with beams of moonlight creeps in through the cracks of the planks that have been used to cover up the windows.







OFFICE














Location: Last room of the mansion, the intro to the end-game where the player meets Reeves.

Environment: Reeves office which will include a desk and a chair in the cross section room. The entire section will have blueprints on walls and traces of previous work.










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