Monday 4 June 2012

Spin Doctor: Room 5 - Version 2 and Finalised Version

                                                                            Original:


The original drawings' problems have been mentioned in an earlier post "Playthrough of Room 5". This post is for the amended and finalised version only. 



                                               Amended Version 1 including notes for Version 2:


Things that need to be changed for final version:

1. Add more spikes
2. Remove a gap near the start
3. Change one note into a switch for more gameplay
4. Make the two ladders into one long ladder
5. Make platforms bigger, thicker, longer, for visuals and scale
6. Make room bigger in general (for more space)
7. Move platform with star (note) further to the left
8. Remove rope near exit
9. Change two rotating platforms into regular platforms as they don't need to rotate





Finished & Final Version:


Things that have been changed for the final version:

1. Added more spikes in most places, for a more  challenging gameplay.
2. Made the trap near the start a horizontal one that goes to the left, instead of a vertical one that goes down. Changed the position of it slightly.
3. Removed gap near start, added spikes, made the rope distance longer as well.
4. Made platform under pendulum thicker for scale problems and room size, generally made other platforms longer and thicker so Harland can reach them, and also for visuals.
5. Added switch where previous note was, that enables a moving platform near the exit to move back and forth so the player can reach the exit door.
6. Changed old "fake" note to a real note.
7. Made the two ladders into one long ladder.
8. Made rope "distance" slightly wider near the switch.
9. Added the moving platform enabled by the switch.
10. Made the room bigger in general to fit everything in it nicely.
11. The platform that had the old "fake" note on it was too close to the rotating platform to the right, so it was moved slightly to the left (which is why I had to make the room bigger)


Overall, the time it took me to complete this finalised level, was 1 minute (1.00.3)



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