Wednesday 14 December 2011

Spin Doctor: Collectibles


Journal extracts from Reeves' diary can be collected and are spread out around the facility, in no particular order. Once these are found, the can be taken to the hub world and placed on the wall and read. Corpses can be found in traps, and in the medical zone in Reeves' laboratory. These corpses have previously been experimented on, and one man can be found at a table with his driver's license in his pocket, this way the player can identify him. A few select corpses, including the man on the table and the couple, were invited to a masquerade ball Reeves had set up in order to easily distract the crowd while he could sneak in and drag a few carefully chosen victims into his facility to experiment on.  The medical zone will also have machinery, syringes and ingredients/tools to create barbiturate, blueprints of the mechanical heart along with the plans of the facility, and there will be a dying man the player can interact with before he dies. No corpses will be found in the study room as Harland is the first subject to get that far. The front page of a newspaper with the headline "Doctor Reeves is wanted for questioning after the discovery of illegal substances in his house and attempted assault", with a photograph of Reeves, can be found in all zones except for the last section of the study zone. The newspaper can't be read, the text below the headline is blurred out but there for the aesthetics and immersion. Unfortunate subjects carved or painted with their own blood, messages on walls crying for help. "Help me!", "I don't want to die..." etc. These will be in the medical and industrial zone. Near the ending of the game story-wise, in the living quarters and study area in general, portraits of Reeves and his wife, and general belongings can be found. Fragments of a comic book among notes can be found, these are not in order, together they can make a puzzle in the hub world that will reveal the comic book. 

No comments:

Post a Comment